Microsoft rolls out Shader Model 6.10 and AgilitySDK 1.720, adding AI-ready APIs and improved GPU performance to DirectX 12.
Microsoft has officially added Shader Execution Reordering (SER) to DirectX 12 in the Agility SDK 1.619 release, making it a standard feature in Shader Model 6.9. The technology, which reorders ...
Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix ...
The UE5 implementation is reportedly 'in progress' and could help developers reduce shader stutter and long load times in ...
NVIDIA's DLSS 4.5 has finally been released in SDK form on GitHub for widespread use, and with that release it should allow ...
Microsoft's WinUI 3 Gallery 2.9 gives developers a working reference app for trying Windows App SDK 2.0 controls, APIs and improvements without starting a new project.
Supported Releases: These releases have been certified by Bloomberg’s Enterprise Products team for use by Bloomberg customers. Experimental Releases: These releases have not yet been certified for use ...
A JavaScript/TypeScript SDK that implements the Context Vending Machine Protocol, bridging Nostr and Model Context Protocol (MCP) to enable decentralized access and exposure of computational services.
The FIT SDK documentation is available at https://developer.garmin.com/fit. Creating Decoder objects requires an input Stream representing the binary FIT file data to ...